(apologies for cross-posts)
This is a general and open call for papers in the area of computer
graphics and HCI. Applications of these fields in both practical
and theoretical works are particularly welcome in the realms of:
o mobile applications, telecommunications (iPhone, Android..)
o information analysis and visualization
o entertainment (gaming, video search, etc.)
o education and the arts
(also see our Facebook page: http://bit.ly/MTXDk
and Journal homepage: http://bit.ly/9nHsHo )
********** Call for Papers **********
Journal of Creative Interfaces & Computer Graphics
http://bit.ly/9nHsHo
** New in 2010 **
An official publication of the Information Resources Mgmt. Association
Published: Semi-Annually
The primary objective of International Journal of Creative Interfaces
and Computer Graphics is to bring together research, pragmatic work,
and results revolving around the most innovative, fascinating, and
technically advanced applications of computer graphic and human-
computer interfaces. This journal's key themes include design rationale
and approach, software underpinnings, deployment, and interaction, with
an emphasis on creative, cutting-edge, aesthetic, and innovative uses of
graphics in applications and human-computer interfaces. Articles in this
journal are presented in a systematic but accessible style and emphasize
their impact, extraordinary nature, and their positioning in this exciting
field. Targeting researchers, developers, designers, user-experience
engineers, artists, and planners, the journal supplies readers with a better
understanding of the design and deployment of novel graphical applications
and technologies on the desktop, the Web, mobile devices, and public spaces.
Topics to be discussed in this journal include (but are not limited to):
o Advances in interfaces to support creativity, productivity, and expression
o Aesthetic computing, visual explanations, and data visualization
o Bleeding-edge Web, RIA, and mobile interfaces
o Cutting-edge interfaces and applications in practical creative fields
such as engineering and design, digital art, entertainment, video gaming
and computer animation, museums, performance, and other creative endeavors
o Design of new styles of interaction-rich applications and services
o Novel visual metaphors used for visualization or practical data mining
o Societal impact and evaluation of graphical applications and interfaces
o State of the art mobile applications with unique visual characteristics
o Technologies and underpinnings that enable or support visually compelling
interfaces
o Trends in innovative and future interfaces
o Use of visual elegance and simplicity
Submission:
Direct submissions & inquiries to the editor-in-chief Dr. Falchuk:
email: bfalchuk AT research.telcordia.com
(please be sure to read the publisher's guidelines first at
http://bit.ly/bMv1Zc )
HTML version of this Call:
http://www.igi-global.com/journals/details.asp?ID=34400&v=callForPapers
Journal homepage: http://www.igi-global.com/IJCICG
Journal Facebook page: http://bit.ly/MTXDk
# # # # #
Issue 1(1) Table of Contents [ http://bit.ly/9upXj6 ]:
o M.Dahlstrom et al, "NRU ('near you'): Real-world interaction with
a mobile phone"
o R.Hendley et al, "Organix : Creating organic objects from
document feature vectors"
o L.Bonanni et al, "Tangible Interfaces for Art Restoration"
o A.Ursyn, "Aesthetic Expectations for Information Visualization"
o S. Wei, "Calligraphic Video, Using the Body's Intuition of Matter"