Fall Workshop on Computational Geometry

FWCG 2017


Software Systems Theoretical Computer Science



The aim of this workshop is to bring together students and researchers from academia and industry, to stimulate collaboration on problems of common interest arising in geometric computations. Topics to be covered include, but are not limited to:
Algorithmic methods in geometry and topology
Machine learning
Topological data analysis
Sensor networks and network technologies
I/O-scalable geometric algorithms
Animation of geometric algorithms
Computer graphics
Solid modeling
Geographic information systems
Computational metrology
Graph drawing
Experimental studies
Folding and unfolding
Geometric data structures
Implementation issues
Robustness in geometric computations
Computer vision
Robotics
Computer-aided design
Mesh generation
Manufacturing applications of geometry
Computational biology and geometric computations
Computational conformal geometry
Following the tradition of the previous Fall Workshops on Computational Geometry, the format of the workshop will be informal, extending over 2 days, with several breaks scheduled for discussions. The workshop is open to the public, with no registration fee. There will be an Open Problem Session where participants are encouraged to pose and present research questions.