Yurii Ramskyi STEM@ICon-MaSTEd is a peer-reviewed international Computer Science and educational workshop focusing on research wide range of ideas, concepts, practices, and techniques that are geared towards ensuring that society and humans will be ready for life in the future digital world. These practices are based on key principles such as applied character to real-world problems; learning through problem-solving and critical thinking; integration of different content. The goal of STEM@ICon-MaSTEd is to bring together educators and researchers from schools, universities, colleges, and cultural institutions, businesses, industries, and other private and public agencies around the world to share their ideas, discuss current research works, present practical results, and identify new trends in this important emerging area. 4th Yurii Ramskyi STEM@ICon-MaSTEd workshop is a great place to check out new education products and platforms, see some curriculums in action, communicate with other STEM professionals, reevaluate your own teaching strategies.
4th Yurii Ramskyi STEM@ICon-MaSTEd topics of interest are opened to:
- Innovative pedagogical approaches in STEM education: project-based learning, inquiry-based learning strategies, and interdisciplinary approaches
- Technology integration in STEM education: Artificial intelligence applications, virtual and augmented reality, robotics and coding in K-12 STEM curricula
- Online and blended learning in STEM education: design principles, assessment strategies, collaborative learning tools for remote STEM education
- Mathematical and computational modeling in STEM: integration of computational thinking across STEM disciplines, data science and big data analytics, machine learning applications in STEM research and education
- 2D and 3D modeling in STEM education: CAD/CAM technologies, 3D printing applications, visualization techniques for complex STEM concepts
- Artificial Intelligence in STEM education: AI-powered adaptive learning systems, natural language processing, and ethical considerations of AI in STEM education
- Gamification and game-based learning in STEM: design principles, assessment strategies, integration of commercial games in STEM curricula
- Augmented and virtual reality in STEM Education
- Cybersecurity education in STEM: cybersecurity awareness and skills development in K-12 STEM, integration of cybersecurity concepts across STEM disciplines, ethical hacking and penetration testing in STEM education
- Technology-enhanced mathematics instruction
- STEM and physics education: innovative approaches to teaching quantum concepts
- STEM and biology education: bioinformatics and computational biology in STEM education
- STEM and computer science education
- STEM and technology education: emerging technologies and their impact on STEM education, design thinking and engineering design processes in STEM, makerspaces and fab labs
- STEM and art integration (STEAM)